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Old Aug 22, 2007, 05:55 PM // 17:55   #801
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Quote:
Originally Posted by Chthon
Sad to report I can't make it work. It seems like that file is displayed using threshhold alpha. Everything above a certain level is 100% visible, and everything below it is 100% invisible. I can give you totally invisible buttons if you like, but that's about all.
Thanks for trying! Nah, totally invisible buttons would kinda defeat the purpose.
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Old Aug 22, 2007, 08:31 PM // 20:31   #802
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So, if there is a demand in the customer base for some UI customization options, and the work is already done (props to Chthon & anyone else who does this) then how tough would it be to put this into the official client, with credits to the original authors?

Win / win.

Maybe I'm just a dreamer.

Thanks!
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Old Aug 22, 2007, 09:55 PM // 21:55   #803
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I'm sure a number of elements will appear in GW or GW2 in the end, such as the health % markers and spirit range radar marker.

Not sure how hard it would be for ANet to add GUI skin options into the client. Clearly they've been working with a 1 skin system for some time, so it might be difficult to change it to support multiple skins.
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Old Aug 22, 2007, 11:10 PM // 23:10   #804
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Pink spirits were requested on gwonline, so here's pink nature spirits for ya.
Download: .TPF || .DDS

I'm not going to include them in the main file since I don't want my spirits looking all pink.

Enjoy.
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Old Aug 22, 2007, 11:28 PM // 23:28   #805
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hmm, does anyone know the best way to enhance weapon textures? i've been tinkering with my ranger's weapons, but can't seem to enhance them significantly. for example, i've modded the skulls on my skull recurve to look like jade carvings, but they don't.... look right. it doesn't have the same shine as jade.
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Old Aug 22, 2007, 11:40 PM // 23:40   #806
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odds are your best choice is topaz, add a few desings t always looks good

if you link me to th files for the textures you want done i can do for ya if you want

on another point "true" shine cant really be mooded (shine likethe metal on armor) basically what you can have is a clever mix of lightening and darkening
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Old Aug 22, 2007, 11:50 PM // 23:50   #807
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do weapons have a "shine" texture like armor?
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Old Aug 23, 2007, 12:18 AM // 00:18   #808
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Quote:
Originally Posted by moriz
hmm, does anyone know the best way to enhance weapon textures? i've been tinkering with my ranger's weapons, but can't seem to enhance them significantly. for example, i've modded the skulls on my skull recurve to look like jade carvings, but they don't.... look right. it doesn't have the same shine as jade.
You'll need to go messing in the alpha channel. Some textures use it for transparency; some use it for shininess; and some use some bits in the range for one and other bits for the other.
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Old Aug 23, 2007, 05:49 AM // 05:49   #809
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Wheres the mod to make your characters go completely naked?

*salivates*
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Old Aug 23, 2007, 07:30 AM // 07:30   #810
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Quote:
Wheres the mod to make your characters go completely naked?

*salivates*
dude sick! theres a limit to it. after seeing one of your posts i didnt think youd ever say something like that lol (posts from guild forums)
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Old Aug 23, 2007, 04:06 PM // 16:06   #811
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Quote:
Originally Posted by savage vapor 33
Wheres the mod to make your characters go completely naked?

*salivates*
<(...sigh)

The underlying texture for the skin is missing certain... erm... details... so, even if you were able to make the armor fully transparent, you would not get the effect you seem to... desire.
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Old Aug 23, 2007, 04:14 PM // 16:14   #812
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Unless someone can replicate those certain... details... themselves in photoshop.
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Old Aug 23, 2007, 06:14 PM // 18:14   #813
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lets...not go there..at all...

back on the topic of shiney shiney

it effcts most things, but i can be toned down yeah, alpha ftw

still chuck me some weapon tex's, id like a new challenge lol
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Old Aug 30, 2007, 11:32 PM // 23:32   #814
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<_<u what!
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Old Aug 30, 2007, 11:36 PM // 23:36   #815
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you have way too much time on your hands.

on a more serious topic: sometimes after i die in pvp, my armor will revert back to the unmodded version. this usually happen when after i res, it will appear that my char is not wearing any armor. after about a second, the armor textures come back, but they are the unmodded version.

has anyone else seen this problem? if so, how to fix it?
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Old Aug 30, 2007, 11:49 PM // 23:49   #816
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how hard it is to graph on the HALO Energy sword onto my Warrior's Axe/Sword/Hammer.....can it it be done? has it been done?

Last edited by WarKaster; Aug 30, 2007 at 11:53 PM // 23:53..
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Old Aug 31, 2007, 12:05 AM // 00:05   #817
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umm it would not change the model....you would still have teh same hammer/axe/sword shape that you would have normally but with a skin (that will probably not be transparent either) that looks similar to the Halo Energy Sword.

Not Recommended
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Old Aug 31, 2007, 12:33 AM // 00:33   #818
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Quote:
Originally Posted by Code=007
School girl outfit, now I have seen it all
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Old Aug 31, 2007, 12:50 AM // 00:50   #819
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Cool :3

Quote:
Originally Posted by Lord Xeshm
School girl outfit, now I have seen it all
no you haven't
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Old Aug 31, 2007, 01:49 PM // 13:49   #820
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Is there any resolution about starting gw with texmod AND command Line switches?

greets
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